Course title |
Microeconomic Theory (Ⅱ) |
Semester |
110-2 |
Designated for |
COLLEGE OF SOCIAL SCIENCES GRADUATE INSTITUTE OF ECONOMICS |
Instructor |
PEI-YU LO |
Curriculum Number |
ECON8008 |
Curriculum Identity Number |
323EM0630 |
Class |
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Credits |
4.0 |
Full/Half Yr. |
Half |
Required/ Elective |
Required |
Time |
Monday 7,8,9(14:20~17:20) Wednesday 9,10(16:30~18:20) |
Remarks |
Restriction: MA students and beyond OR Restriction: Ph. D students The upper limit of the number of students: 20. |
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Course introduction video |
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Table of Core Capabilities and Curriculum Planning |
Table of Core Capabilities and Curriculum Planning |
Course Syllabus
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Please respect the intellectual property rights of others and do not copy any of the course information without permission
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Course Description |
We will study auction and mechanism and repeated games. |
Course Objective |
Students are expected to gain basic understanding about the most fundamental microeconomic models in which game theory find its major applications. These models are basic building blocks of more complicated economic models. |
Course Requirement |
Students are required to submit homework assignments and to take one exam for each of the two sections. The details are found below or announced in class. |
Student Workload (expected study time outside of class per week) |
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Office Hours |
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References |
Microeconomic Theory by Mas-Colell, Whinston and Green is a classic reference. Advanced Microeconomic Theory by Jehle and Reny and A Course in Microeconomic Theory by Kreps are also graduate-level textbooks. Repeated Games and Reputations: Long-Run Relationships by Mailath and Samuelson is a complete monograph about repeated games. Auction Theory by Krishna is a standard reference in auction and mechanism design. |
Designated reading |
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Grading |
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