課程名稱 |
實驗經濟學一:行為賽局論 Experimental Economics I: Behavioral Game Theory |
開課學期 |
105-2 |
授課對象 |
社會科學院 經濟學系 |
授課教師 |
王道一 |
課號 |
ECON5112 |
課程識別碼 |
323EU8110 |
班次 |
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學分 |
3.0 |
全/半年 |
半年 |
必/選修 |
選修 |
上課時間 |
星期一7,8,9(14:20~17:20) |
上課地點 |
社科405 |
備註 |
本課程以英語授課。英文考試。建議先修課程:個體經濟理論一或賽局或賽局與訊息。 限學士班三年級以上 或 限碩士班以上 總人數上限:50人 外系人數限制:20人 |
Ceiba 課程網頁 |
http://ceiba.ntu.edu.tw/1052ECON5112_EE1BGT |
課程簡介影片 |
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核心能力關聯 |
核心能力與課程規劃關聯圖 |
課程大綱
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課程概述 |
[For details, see: http://homepage.ntu.edu.tw/~josephw/experimental_17S.htm]
This is an upper division and graduate level course on experimental economics, focusing on behavioral game theory. The purpose is to introduce experimental economics to students so they can start their own research in this field. You are expected to write individual research proposals and present them. |
課程目標 |
Specific goals of this course include:
1. Introduction to experimental economics: After this class, students are expected to be able to name several experiments performed in each fields of economics, and describe how the results affirm (or differ from) economic theory and/or field data.
2. Experimental design: After this class, students are expected to understand how to design and run an experiment. Students will also write a research proposal that:
a. Describes a proposed experiment (with sample instructions for subjects),
b. Argues why should we care about this experiment and why the experiment is designed this way (compared to other possible designs), and,
c. Relates your experiment to existing literature (if any) and describes expected results and/or methods to analyze the data (or simulation results).
3. Evaluate most current research: After this class, students are expected to develop the ability to read recent journal articles in experimental economics, and evaluate the quality of the papers. During class, students are expected to read assigned journal articles and book chapters and present one article and/or one chapter in class. |
課程要求 |
Intermediate Miroeconomics II and/or Game Theory. |
預期每週課後學習時數 |
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Office Hours |
每週一 17:20~18:00 備註: Right after class (in classroom) |
指定閱讀 |
1. Camerer (2003), Behavioral Game Theory, Princeton University Press (BGT).
2. Roth (2015), Who Gets What ― and Why: The New Economics of Matchmaking and Market Design, Houghton Mifflin Harcourt. (For group presentation). |
參考書目 |
3. Kagel and Roth, ed. (1995, 2012), Handbook of Experimental Economics,
Vol.1 & 2, Princeton University Press (HEE). Vol.2 chapters available
online. (Handbook)
4. Holt (2007), Markets, Games and Strategic Behavior, Pearson (Undergrad)
5. Crawford, Costa-Gomes and Iriberri (2013), “Structural Models of
Nonequilibrium Strategic Thinking: Theory, Evidence, and Applications,”
Journal of Economic Literature, 51(1), 5-62. (Level-k)
6. Krajbich, Oud and Fehr (2014), “Benefits of Neuroeconomic Modeling: New
Policy Interventions and Predictors of Preference,” American Economic Review
Papers and Proceedings, 104(5), 501-506. (Neuroeconomics)
7. Riley (2012), Essential Microeconomics, Cambridge University Press
(Theory).
8. Mas-Colell, Whinston & Green (1995), Microeconomic Theory, Oxford
University Press. |
評量方式 (僅供參考) |
No. |
項目 |
百分比 |
說明 |
1. |
Weekly Feedback to Other Presenters |
20% |
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2. |
Final Research Proposal |
20% |
Research proposal (<4 pages) |
3. |
Group Presentation |
40% |
20-minute oral presentations of book chapter and one research article |
4. |
Research Proposal 3MT |
20% |
3-minute midterm presentation |
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