課程資訊
課程名稱
虛擬實境
Virtual Reality 
開課學期
101-2 
授課對象
電機資訊學院  資訊工程學研究所  
授課教師
歐陽明 
課號
CSIE7633 
課程識別碼
922EU1940 
班次
 
學分
全/半年
半年 
必/選修
選修 
上課時間
星期一6,7,8(13:20~16:20) 
上課地點
資105 
備註
本課程以英語授課。
限學士班三年級以上
總人數上限:50人 
Ceiba 課程網頁
http://ceiba.ntu.edu.tw/1012VirtualReality 
課程簡介影片
 
核心能力關聯
核心能力與課程規劃關聯圖
課程大綱
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課程概述

Part I: Virtual Reality
1. Look real, sound real, feel real, smell real, react realistically and in real-time
2. 3D Sound, directional sound
3. Environment Walkthrough, Distributed Interactive Simulation (DIS)
4. Tracking devices: space tracker, tracking algorithms
5. Immersive display: Head Mounted Display, BOOM, Stereo shutter glasses
6. Force Feedback Devices (Joystick, PHANToM etc.)
7. Trajectory prediction algorithms

Part II: Display and Visualization
1. Modeling (Solid modeling, build large models, physically based modeling, motion dynamics)
2. Global illumination algorithms( radiosity, volume rendering, scientific sualization)
3. Texture mapping and advanced animation
4. Graphics packages : OpenGL (X window, WinXP), DirectX(WinXP)

Part III: Hardware and accelerators
1. High performance graphics architectures
(Pixel-Planes, Pixel Machine, SGI reality engine, PC Graphics (nVidia, ATI), Accelerator Chips & Cards)

Part IV:
Virtual reality paper survey and term project


 

課程目標
To develop a Virtual Reality system that achieve the following goals: look real, sound real, feel real, smell real, react realistically and in real-time.
 
課程要求
Home works(1/3), one midterm(1/3), and one final project(1/3). 
預期每週課後學習時數
 
Office Hours
 
參考書目
Reference:
1. Lecture Notes on Virtual Reality.
2. The Science of Virtual Reality and Virtual Environments, Roys S. Kalawsky, Addison Wesley.
3. Handouts: including course notes and reference papers
4. Virtual Reality Systems, John Vince, Addison-Wesley.
5. Presence: Teleoperators and virtual environment (Journal from MIT press)
6. Selected papers from proceedings of ACM SIGGRAPH, Trans. on Graphics and Visualization, IEEE CG&A, IEEE Visualization.
Course URL:
http://www.cmlab.csie.ntu.edu.tw/~ming/courses/rg/ 
指定閱讀
Understanding Virtual Reality: Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics), William Sherman, Alan Craig 
評量方式
(僅供參考)
 
No.
項目
百分比
說明
1. 
Homeworks 
33% 
 
2. 
Midterm Exam 
33% 
 
3. 
Final Project 
34% 
 
 
課程進度
週次
日期
單元主題
第1週
2/18  Introduction 
第2週
2/25  Tracking devices, Churchs' algorithm for optical trackers. 
第3週
3/04  Mechanical trackers, magnetic trackers, path prediction algorithm, READING: reference paper T5: A Real-time 3D Optical Tracker ... 
第4週
3/11  Human Factors 
第5週
3/18  Homework 1 Introduce 
第6週
3/25  Homework 1 Introduce #2 
第7週
4/01  Google Glasses 
第8週
4/08  Look Real: hardware graphics acceleration 
第10週
4/22  HW1 demo 
第11週
4/29  Joystick 
第12週
5/06  Midterm exam 
第16週
6/03  Paper presentation I 
第17週
6/10  Paper presentation II 
第18週
6/17  Final project demo