課程名稱 |
計算機圖形 COMPUTER GRAPHICS |
開課學期 |
95-1 |
授課對象 |
電機資訊學院 資訊網路與多媒體研究所 |
授課教師 |
歐陽明 |
課號 |
CSIE5085 |
課程識別碼 |
922 U3090 |
班次 |
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學分 |
3 |
全/半年 |
半年 |
必/選修 |
選修 |
上課時間 |
星期二2,3,4(9:10~12:10) |
上課地點 |
資104 |
備註 |
限學士班四年級以上 總人數上限:90人 |
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課程簡介影片 |
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核心能力關聯 |
核心能力與課程規劃關聯圖 |
課程大綱
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為確保您我的權利,請尊重智慧財產權及不得非法影印
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課程概述 |
1. Introduction
What is interactive computer graphics?
What is graphical user interfaces(GUT)?
What is virtual reality?
2. Viewing in 3D
2.1 Parallel projection
2.2 Perspective projection
3. Basic raster graphics algorithms for drawing 3D primitives
3.1 Geometric transformations
3.2 3D clipping
4. Visible-surface determination
4.1 Z-buffer algorithm
4.2 Binary space partition trees(BSP)
4.3 Visible-line determination
5. Illumination and shading
5.1 Flat shading
5.2 Gouraud shading
5.3 Phong shading
5.4 Color and vertex normal interpolation
6. Photo-realistic graphics
6.1 Recursive ray tracing
6.2 Volume rendering: marching cubes method
6.3 Radiosity method: progressive refinement approach
7. Implementation and practice
7.1 Graphics data set
spheres plus checkerboard
a teapot
a hallway of a building
a complete church
a new computer science building under construction
brain data (X-ray) of computed tomography
7.2 How to construct the new building data for 3D graphics?
7.3 Other modeling methods and tools
8. Demonstration
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課程目標 |
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課程要求 |
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預期每週課後學習時數 |
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Office Hours |
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指定閱讀 |
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參考書目 |
教科書: Introduction to Computer Graphics, Foley, van Dam, Feiner, Hughes, Phillips, Addison Wesley, second edition
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評量方式 (僅供參考) |
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